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No.
1
/7
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You've just noclipped into Level 0. The fluorescent lights hum menacingly, What's your first priority?
Find a comfy corner and take a nap. You're probably just dreaming!
Scream at the top of your lungs for help. Surely someone's around, right?
Start running in a random direction as fast as you can. Panic is the best strategy!
Assess your surroundings, check for any immediate threats, and try to find a safe, well-lit path.
No.
2
/7
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You hear a strange gurgling sound coming from a nearby hallway. What's your best course of action?
Walk towards the sound to investigate. Maybe it's a friendly explorer!
Immediately turn around and sprint in the opposite direction, hoping to outrun whatever it is.
Find a tight space to hide in, stay quiet, and let the entity pass.
Yell Hello! Is anyone there? to see if you can make a new friend.
No.
3
/7
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You've stumbled upon a stack of Almond Water bottles. What do you do with them?
Drink them all at once! Thirst is a serious issue in the Backrooms.
Take Almond Water, it is a lifesaver for hydration and can help you avoid certain entities.
Leave them for the next poor soul to find. Sharing is caring!
Pour them on the ground to see if they attract any creatures.
No.
4
/7
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A Smiler has just appeared, Its glowing eyes are fixed on you. What should you do to survive?
Stare directly at it to show you're not afraid. Eye contact is key!
Pull out your phone and use the flashlight to blind it.
Immediately turn your back and run as fast as you can.
Do not make eye contact. Slowly back away and find a place to hide in the shadows.
No.
5
/7
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You've successfully made it to the "Habitable Zone." It looks like a dusty warehouse. What should you lookout for here?
Friendly groups of fellow explorers. It's a habitable zone, after all!
A comfortable bed to rest in. You're exhausted from Level 0.
Hounds, Skin-Stealers, and other dangerous entities that roam this level.
The nearest exit sign. You're ready to go home!
No.
6
/7
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You find a mysterious note on a wall. It says, "Don't trust the voices." What does this likely refer to?
You should ignore your own inner monologue and act on pure instinct.
It's a warning about the harmful misinformation spread by other survivors.
It's likely a reference to the Deathmoths or other entities that can mimic human voices to lure you in.
It's just a prank left by a bored explorer.
No.
7
/7
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You've been wandering for days and you're starting to feel confused and disoriented. What's the most likely reason?
You've been spinning in circles and are just dizzy.
You're running low on Almond Water, and the dehydration is affecting your mental state.
You've been in the Backrooms so long your sanity is beginning to slip, a common effect of prolonged exposure.
You've entered a new level that is specifically designed to mess with your head.
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